Commit 48cee882 by BellCodeEditor

save project

parent dd786d05
Showing with 15 additions and 8 deletions
...@@ -16,6 +16,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -16,6 +16,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center=[2,8] center=[2,8]
curr_shape=[(0,-1),(0,0),(0,1),(0,2)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -30,15 +31,21 @@ while True: ...@@ -30,15 +31,21 @@ while True:
elif event.key == locals.K_DOWN: elif event.key == locals.K_DOWN:
if center[0]<25: if center[0]<25:
center[0]=center[0]+1 center[0]=center[0]+1
screen.blit(background,(0,0)) screen.blit(background,(0,0))
pygame.draw.rect(screen,(255,0,0), curr_pos=[]
(center[1]*20-20,center[0]*20-20, for cube in curr_shape:
20,20), aa=(cube[0]=center[0],cube[1]+center[1])
0) curr_pos.append(aa)
pygame.draw.rect(screen,(255,255,255), for cube in curr_pos:
(center[1]*20-20,center[0]*20-20, pygame.draw.rect(screen,(255,0,0),
20,20), (center[1]*20-20,center[0]*20-20,
1) 20,20),
0)
pygame.draw.rect(screen,(255,255,255),
(center[1]*20-20,center[0]*20-20,
20,20),
1)
# 将背景图画上去 # 将背景图画上去
# 得分 # 得分
......
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