my_Tetris.py
1.08 KB
import pygame
from pygame import locals
pygame.init() # 初始化
score1 = 0
grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量
FPS = 30
center=[2,8]
# 创建窗口
screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块")
clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材
background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.key == locals.KEYDOWN:
if event.key == lo
center[0]=center[0]+1
pygame.draw.rect(background,(255,0,0),(center[1],center[0],20,20),0)
pygame.draw.rect(background,(0,0,0),(center[1],center[0],20,20),1)
# 将背景图画上去
screen.blit(background,(0,0))
# 得分
score2=font.render(str(score1),True,(101,5,222))
# 刷新画面
screen.blit(score2,(350,70))
pygame.display.update()
clock.tick(FPS)