Commit a1738a79 by BellCodeEditor

save project

parent 021433ce
Showing with 16 additions and 3 deletions
import pygame import pygame
import random
from pygame import locals from pygame import locals
pygame.init() # 初始化 pygame.init() # 初始化
...@@ -16,16 +17,28 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -16,16 +17,28 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center=[2,8]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT:
center[1]+=1
c1=random.randint(0,225)
c2=random.randint(0,225)
c3=random.randint(0,225)
elif event.key == locals.K_LEFT:
center[1]-=1
elif event.key == locals.K_DOWN:
center[0]+=1
# 将背景图画上去 # 将背景图画上去
screen.blit(background ,(0,0)) screen.blit(background ,(0,0))
# 得分 # 得分
pygame.draw.rect(screen,(0,225,0),(140,20,20,20),0) pygame.draw.rect(screen,(c1,c2,c3),(center[1]*20-20,center[0]*20-20,20,20),0)
pygame.draw.rect(screen,(225,0,0),(140,20,20,20),1) pygame.draw.rect(screen,(225,225,225),(center[1]*20-20,center[0]*20-20,20,20),1)
score_text=font.render(str(score),True,(110,110,110)) score_text=font.render(str(score),True,(110,110,110))
screen.blit(score_text,(375,70)) screen.blit(score_text,(375,70))
# 刷新画面 # 刷新画面
......
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