Commit 98036681 by BellCodeEditor

save project

parent 8c4029fc
Showing with 9 additions and 7 deletions
...@@ -18,16 +18,14 @@ background = pygame.image.load('bg.png') ...@@ -18,16 +18,14 @@ background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体\ font = pygame.font.Font('STKAITI.TTF', 60) # 字体\
center=[2,8] center=[2,8]
current_shape = [(0, -1),(0,0),(0,1),(-1,0)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN: 0] if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT: if event.key == locals.K_RIGHT:
if center[1] < 15: if event.type == locals.KEYDOWN:
center[1] += 1
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT: if event.key == locals.K_RIGHT:
if center[1]<15: if center[1]<15:
center[1] += 1 center[1] += 1
...@@ -40,9 +38,13 @@ if event.type == locals.KEYDOWN: ...@@ -40,9 +38,13 @@ if event.type == locals.KEYDOWN:
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
current_pos = []
for cube in current_shape:
pos = (cube[0] + center[0],cube[1] + center[1])
current_pos.append(pos)
pygame.draw.rect(screen,(255,0,0),(120,20,20,20),0) pygame.draw.rect(screen,(255,0,0),(120,20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(120,20,20,20),1) (cube[1 * 20-20])
pygame.draw.rect(screen,(255,255,255),(120,20,20,20),1)
# 得分 # 得分
score_text=font.render(str(score),True,(0,0,0)) score_text=font.render(str(score),True,(0,0,0))
score.blit(score_text,(350,70)) score.blit(score_text,(350,70))
......
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