Commit 207626e0 by BellCodeEditor

save project

parent cde1d77c
Showing with 40 additions and 11 deletions
# 25~43行
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT:
if center[1]<15:
center[1] += 1
elif event.key == locals.K_LEFT:
if center[1]>1:
center[1] -= 1
elif event.key == locals.K_DOWN:
if center[0]<25:
center[0] += 1
# 将背景图画上去
screen.blit(background,(0,0))
pygame.draw.rect(screen,(255,0,0),
(center[1]*20-20,center[0]*20-20,20,20),0)
# 得分
pygame.draw.rect(screen,(255,255,255),
(center[1]*20-20,center[0]*20-20,20,20),1)
text_surface = font.render(str(score),True,(0,0,0))
screen.blit(text_surface,(350,70))
\ No newline at end of file
......@@ -8,23 +8,26 @@ grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量
FPS = 30
# 创建窗口
screen = pygame.display.set_mode((460, 500))
screen=pygame.display.set_mode((460,500))
pygame.display.set_caption("俄罗斯方块")
clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材
background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体
clock=pygame.time.Clock()
background=pygame.image.lord('bg.png')
font=pygame.font.Font('STKAITI.FFT',60)
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
# 将背景图画上去
???
# 得分
???
# 刷新画面
screen.blit(background,(0,0))
pygame.draw.rect(screen,(255,0,0),(140,20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(140,20,20,20),1)
score_text=font.render(str(score),True,(0,0,0))
screen.blit(score_text,(350,70))
pygame.display.update()
clock.tick(FPS)
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