Commit 1bab56d1 by BellCodeEditor

save project

parent 05299b5b
Showing with 10 additions and 4 deletions
...@@ -7,14 +7,15 @@ grid_size = 20 # 格子大小 ...@@ -7,14 +7,15 @@ grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量 grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量 grid_num_height = 25 # 纵向格子数量
FPS = 30 FPS = 30
center=[2,8] center=[2,0]
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((460, 500)) screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块") pygame.display.set_caption("俄罗斯方块")
clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材 # 载入素材
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60)
cai=[(0,-1),(0,0),(0,1),(0,2)] # 字体
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -34,10 +35,15 @@ while True: ...@@ -34,10 +35,15 @@ while True:
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
# 得分 # 得分
j=[]
for wz in cai:
aa=(j[0]+cai[0],j[1]+cai[1])
j.append(aa)
# 刷新画面 # 刷新画面
ss=font.render(str(score),True,(0,0,0)) ss=font.render(str(score),True,(0,0,0))
screen.blit(ss,(350,70)) screen.blit(ss,(350,70))
pygame.draw.rect(screen,(255,0,0),(center[1]*20-20,center[0]*20-20,20,20),0) for cai in j:
pygame.draw.rect(screen,(255,255,255),(center[1]*20-20,center[0]*20-20,20,20),1) pygame.draw.rect(screen,(255,0,0),(cai[1]*20-20,cai[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(cai[1]*20-20,cai[0]*20-20,20,20),1)
pygame.display.update() pygame.display.update()
clock.tick(FPS) clock.tick(FPS)
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