Commit dd947027 by BellCodeEditor

auto save

parent b9108008
Showing with 44 additions and 14 deletions
import pygame
from pygame import locals
pygame.init() # 初始化
pygame.init() # 鍒濆鍖?
score = 0
grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量
grid_size = 20 # 鏍煎瓙澶у皬
grid_num_width = 15 # 妯悜鏍煎瓙鏁伴噺
grid_num_height = 25 # 绾靛悜鏍煎瓙鏁伴噺
FPS = 30
# 创建窗口
# 鍒涘缓绐楀彛
screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块")
clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材
pygame.display.set_caption('俄罗斯方块')
clock = pygame.time.Clock() # pygame鏃堕挓锛屾帶鍒舵父鎴忛€熷害锛堝抚鏁帮級
# 杞藉叆绱犳潗
background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体
font = pygame.font.Font('STKAITI.TTF', 60) # 瀛椾綋
center = [2,8]
current_shape=[(0,-1),(0,0),(0,1),(-1,0)] # 涓績鐐癸紝2琛?鍒?
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT:
if center[1] < 15:
center[1] = center[1]+1
elif event.key == locals.K_LEFT:
if center[1] > 1:
center[1] = center[1] - 1
# 将背景图画上去
???
# 得分
???
# 刷新画面
elif event.key == locals.K_DOWN:
if center[0] < 25:
center[0] = center[0] + 1
# 灏嗚儗鏅浘鐢讳笂鍘?
screen.blit(background, (0, 0))
current_pos=[]
for cube in current_shape:
pos=(cube[0]+center[0],cube[1]+center[1])
current_pos.append(pos)
for cube in current_pos:
pygame.draw.rect(screen, (255, 0, 0),
(cube[1] * 20-20, cube[0] * 20-20,
20, 20),
0)
pygame.draw.rect(screen, (255, 255, 255),
(cube[1] * 20-20, cube [0] * 20-20,
20, 20),
1) # 1涓嶅~鍏?
# 寰楀垎
score_text = font.render(str(score), True, (0, 0, 0))
screen.blit(score_text , (350,70))
# 鍒锋柊鐢婚潰
pygame.display.update()
clock.tick(FPS)
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