Commit d07103f7 by BellCodeEditor

save project

parent 9f1c20ed
Showing with 13 additions and 2 deletions
...@@ -15,11 +15,22 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -15,11 +15,22 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材 # 载入素材
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 40) # 字体 font = pygame.font.Font('STKAITI.TTF', 40) # 字体
c=[2,8]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT:
if c[1]<15:
c[1]+=1
elif event.key == locals.K_LEFT:
if c[1]>1:
c[1]-=1
elif event.key == locals.K_DOWN:
if c[0]<25:
c[0]+=1
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
...@@ -27,7 +38,7 @@ while True: ...@@ -27,7 +38,7 @@ while True:
text=font.render('score:'+str(score),True,(0,0,0)) text=font.render('score:'+str(score),True,(0,0,0))
screen.blit(text,(325,70)) screen.blit(text,(325,70))
# 刷新画面 # 刷新画面
pygame.draw.rect(screen,(255,0,0),(100,100,20,20),0) pygame.draw.rect(screen,(255,0,0),(c[1]*20-20,c[0]*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(100,100,20,20),1) pygame.draw.rect(screen,(255,255,255),(c[1]*20-20,c[0]*20-20,20,20),1)
pygame.display.update() pygame.display.update()
clock.tick(FPS) clock.tick(FPS)
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