Commit cd79027e by BellCodeEditor

save project

parent 1d161ee1
Showing with 20 additions and 4 deletions
...@@ -15,16 +15,32 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -15,16 +15,32 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材 # 载入素材
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center=[2,8]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type ==locals.KEYDOWN:
if event.key == locals.K_RIGHT:
if center[1] < 15:
center[1] += 1
elif event.key == locals.K_LEFTPAREN:
if center[1] > 1:
center[1] -= 1
elif event.key == locals.K_DOWN:
if center[0] < 25:
center[0] += 1
# 将背景图画上去 # 将背景图画上去
??? screen.blit(background,(0,0))
# 绘制小方块
pygame.draw.rect(screen,(255,0,0),
(center[1] * 20-20, center[0] * 20-20, 20, 20), 0)
pygame.draw.rect(screen,(255,255,255),
(center[1] * 20-20,center[0] * 20-20, 20, 20),1)
# 得分 # 得分
??? text_surface = font.render(str(score),True, (0, 0, 0))
screen.blit(text_surface, (350,70))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
clock.tick(FPS) clock.tick(FPS)
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment