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Commit
c45a2a3c
authored
Apr 21, 2024
by
BellCodeEditor
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parent
76968286
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4 changed files
with
35 additions
and
19 deletions
gbcv.py
jjjjjjj.py
my_Tetris.py
对对.py
gbcv.py
0 → 100644
View file @
c45a2a3c
jjjjjjj.py
0 → 100644
View file @
c45a2a3c
import
pygame
from
pygame
import
locals
pygame
.
init
()
score
=
0
grid_size
=
20
grid_num_width
=
15
grid_num_height
=
25
FPS
=
30
screen
=
pygame
.
display
.
set_mode
((
460
,
500
))
pygame
.
display
.
set_caption
(
"俄罗斯方 块"
)
clock
=
pygame
.
time
.
Clock
()
background
=
pygame
.
image
.
load
(
'bg.png'
)
font
=
pygame
.
font
.
Font
(
'STKAITI.TTF'
,
60
)
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
exit
()
screen
.
blit
(
background
,(
0
,
0
))
pygame
.
draw
.
rect
(
screen
,(
255
,
0
,
0
),
(
center
[
1
]
*
20
-
20
,
center
[
0
]
*
20
-
20
,
20
,
20
),
0
)
my_Tetris.py
View file @
c45a2a3c
import
pygame
import
pygame
from
pygame
import
locals
from
pygame
import
locals
pygame
.
init
()
pygame
.
init
()
# 初始化
score
=
0
score
=
0
grid_size
=
20
# 格子大小
grid_size
=
20
grid_num_width
=
15
# 横向格子数量
grid_num_width
=
15
grid_num_height
=
25
# 纵向格子数量
grid_num_height
=
25
FPS
=
30
FPS
=
30
# 创建窗口
screen
=
pygame
.
display
.
set_mode
((
460
,
500
))
screen
=
pygame
.
display
.
set_mode
((
460
,
500
))
pygame
.
display
.
set_caption
(
"俄罗斯方块"
)
pygame
.
display
.
set_caption
(
"俄罗斯方块"
)
clock
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
clock
=
pygame
.
time
.
Clock
()
# 载入素材
background
=
pygame
.
image
.
load
(
'bg.png'
)
background
=
pygame
.
image
.
load
(
'bg.png'
)
font
=
pygame
.
font
.
Font
(
'STKAITI.TTF'
,
60
)
# 字体\
font
=
pygame
.
font
.
Font
(
'STKAITI.TTF'
,
60
)
center
=
[
2
,
8
]
center
=
[
2
,
8
]
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
...
@@ -33,18 +27,12 @@ while True:
...
@@ -33,18 +27,12 @@ while True:
elif
event
.
key
==
locals
.
K_DOWN
:
elif
event
.
key
==
locals
.
K_DOWN
:
if
center
[
0
]
<
25
:
if
center
[
0
]
<
25
:
center
[
0
]
+=
1
center
[
0
]
+=
1
# 将背景图画上去
screen
.
blit
(
background
,(
0
,
0
))
screen
.
blit
(
background
,(
0
,
0
))
pygame
.
draw
.
rect
(
screen
,(
255
,
0
,
0
),
pygame
.
draw
.
rect
(
screen
,(
255
,
0
,
0
),
(
center
[
1
]
*
20
-
20
,
center
[
0
]
*
20
-
20
,
20
,
20
),
0
)
(
center
[
1
]
*
20
-
20
,
center
[
0
]
*
20
-
20
,
20
,
20
),
0
)
# 得分
pygame
.
draw
.
rect
(
screen
,(
255
,
255
,
255
),
pygame
.
draw
.
rect
(
screen
,(
255
,
255
,
255
),
(
center
[
1
]
*
20
-
20
,
center
[
0
]
*
20
-
20
,
20
,
20
),
1
)
(
center
[
1
]
*
20
-
20
,
center
[
0
]
*
20
-
20
,
20
,
20
),
1
)
text_surface
=
font
.
render
(
str
(
score
),
True
,(
0
,
0
,
0
))
text_surface
=
font
.
render
(
str
(
score
),
True
,(
0
,
0
,
0
))
screen
.
blit
(
text_surface
,(
350
,
70
))
screen
.
blit
(
text_surface
,(
350
,
70
))
# 刷新画面
pygame
.
display
.
update
()
pygame
.
display
.
update
()
clock
.
tick
(
FPS
)
clock
.
tick
(
FPS
)
\ No newline at end of file
对对.py
0 → 100644
View file @
c45a2a3c
name
=
input
(
"勇于挑战的创造师你叫什么呀?"
)
name
=
input
(
"勇于挑战的创造师你叫什么呀?"
)
print
(
name
+
", 你是最棒的创造小师耶"
)
\ No newline at end of file
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