Commit a98f41f7 by BellCodeEditor

save project

parent 898336c9
Showing with 14 additions and 1 deletions
...@@ -16,16 +16,29 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -16,16 +16,29 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center = [2,8]
curr_shape = []
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT:
if center[1] < 15:
center[1] = center[1] + 1
elif event.key == locals.K_LEFT:
if center[1] < 1:
center[1] = center[1] - 1
elif event.key == locals.K_DOWN:
if center[1] < 25:
center[1] = center[0] + 1
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background,(0,0))
pygame.draw.rect(screen, (201,10,107), (140,20,20,20), 0) pygame.draw.rect(screen, (201,10,107), (140,20,20,20), 0)
pygame.draw.rect(screen, (255,255,255), (140,20,20,20), 1) pygame.draw.rect(screen, (255,255,255), (140,20,20,20), 1)
# 得分 # 得分
score_text = font.render(str(score),True,(0,0,0)) score_text = font.render(str(score),True,(0,0,0))
screen.blit(score_text,(350,70)) screen.blit(score_text,(350,70))
# 刷新画面 # 刷新画面
......
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