Commit 9f494edf by BellCodeEditor

save project

parent 1d161ee1
Showing with 14 additions and 11 deletions
import pygame import pygame
from pygame import locals from pygame import locals,init,display
from pygame.image import load
from pygame.font import Font
from pygame.time import Clock as clock
pygame.init() # 初始化 init() # 初始化
score = 0 score = 0
grid_size = 20 # 格子大小 grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量 grid_num_width = 15 # 横向格子数量
...@@ -9,22 +12,22 @@ grid_num_height = 25 # 纵向格子数量 ...@@ -9,22 +12,22 @@ grid_num_height = 25 # 纵向格子数量
FPS = 30 FPS = 30
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((460, 500)) screen = display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块") display.set_caption("俄罗斯方块")
clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材 # 载入素材
background = pygame.image.load('bg.png') background = load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = Font('STKAITI.TTF', 60) # 字体
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
score_text = font.render(str(score),True,(0,0,0))
# 将背景图画上去 # 将背景图画上去
??? screen.blit(background,(0,0))
# 得分 # 得分
??? screen.blit(score_text,(350,70))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
clock.tick(FPS) clock().tick(FPS)
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