Commit fcb0e284 by BellCodeEditor

save project

parent 1670225f
Showing with 2 additions and 2 deletions
...@@ -11,7 +11,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,7 +11,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('ji2.mp3') pygame.mixer.music.load('ji1.mp3')
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
click = 0 click = 0
...@@ -44,7 +44,7 @@ while True: ...@@ -44,7 +44,7 @@ while True:
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背只因 screen.blit(bg_img, (0, 0)) # 填充背只因
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(play_button,(275,330)) screen.blit(play_button,(270,330))
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
......
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