Commit 1670225f by BellCodeEditor

save project

parent 0815e798
Showing with 20 additions and 18 deletions
...@@ -20,29 +20,31 @@ while True: ...@@ -20,29 +20,31 @@ while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_UP: if event.key == locals.K_UP:
volume+=0.1 volume+=0.1
if volume>1: if volume>1:
volume=1 volume=1
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type == locals.KEYDOWN: if event.key == locals.K_DOWN:
if event.key == locals.K_DOWN: volume-=0.1
volume-=0.1 if volume<0:
if volume<0: volume=0
volume=0 pygame.mixer.music.set_volume(volume)
pygame.mixer.music.set_volume(volume) if event.type == locals.MOUSEBUTTONDOWN:
if event.type == locals.MOUSEBUTTONDOWN: click+=1
click+=1 if click % 2 == 0:
if click % 2 == 0: pygame.mixer.music.unpause()
pygame.mixer.music.unpause() play_button=stop_img
else: else:
pygame.mixer.music.pause() pygame.mixer.music.pause()
play_button=play_img
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背只因 screen.blit(bg_img, (0, 0)) # 填充背只因
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(play_button,(275,330))
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
......
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