Commit e2ddca03 by BellCodeEditor

save project

parent e2f17634
Showing with 11 additions and 2 deletions
...@@ -13,7 +13,8 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -13,7 +13,8 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('test.wav') pygame.mixer.music.load('test.wav')
a=0.5 a=0.5
b=0
c=play_img
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type ==locals.QUIT: if event.type ==locals.QUIT:
...@@ -27,6 +28,14 @@ while True: ...@@ -27,6 +28,14 @@ while True:
a-=0.1 a-=0.1
if a<=0: if a<=0:
a=0 a=0
if event.type==locals.MOUSEBUTTONDOWN:
b+=1
if b%2==1:
pygame.mixer.music.pause()
c=play_img
else:
pygame.mixer.music.unpause()
c=stop_img
pygame.mixer.music.set_volume(a) pygame.mixer.music.set_volume(a)
if pygame.mixer.music.get_busy()==False: if pygame.mixer.music.get_busy()==False:
...@@ -34,7 +43,7 @@ while True: ...@@ -34,7 +43,7 @@ while True:
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(c, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
......
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