Commit cee128d1 by BellCodeEditor

save project

parent 09782c64
File added
File added
...@@ -11,12 +11,32 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,12 +11,32 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('歌曲2.wav')
pygame.mixer.music.load('歌曲3.wav')
pygame.mixer.music.load('歌曲4.ogg')
pygame.mixer.music.load('Sleep Away.mp3')
pygame.mixer.music.load('Maid with the Flaxen Hair.mp3')
volume=0.5
pygame.mixer_music.set_volume(volume)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type==locals.QUIT: if event.type==locals.QUIT:
exit() exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_UP:
volume+=0.1
if volume>1:
volume=1
pygame.mixer_music.set_volume(volume)
if event.key==locals.K_DOWN:
volume-=0.1
if volume<0:
volume=0
pygame.mixer_music.set_volume(volume)
if pygame.mixer_music.get_busy()==False:
pygame.mixer_music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(stop_img, (270, 330)) # 暂停按钮
......
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