Commit c9fa1a2a by BellCodeEditor

save project

parent 87d2dbb6
Showing with 10 additions and 1 deletions
...@@ -14,6 +14,8 @@ logo_img = pygame.image.load('logo.png') # 中间logo ...@@ -14,6 +14,8 @@ logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load("歌曲3.wav") pygame.mixer.music.load("歌曲3.wav")
yl = 0.2 yl = 0.2
pygame.mixer.music.set_volume(yl) pygame.mixer.music.set_volume(yl)
dj = 0
zx = stop_img
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -31,9 +33,16 @@ while True: ...@@ -31,9 +33,16 @@ while True:
pygame.mixer.music.set_volume(yl) pygame.mixer.music.set_volume(yl)
if pygame.mixer.music.get_busy()==False: if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play() pygame.mixer.music.play()
if event.type==locals.MOUSEBUTTONDOWN:
dj+=1
if dj%2==0:
pygame.mixer.music.unpause()
zx = stop_img
else:
pygame.mixer.music.pause()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(zx, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment