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Commit
b84b67d8
authored
Nov 08, 2025
by
BellCodeEditor
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78 additions
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2 deletions
2b
GTTTTTTTTTHHHHHHHHHHHTTGG.PY
my_music.py
trggt.py/SB
2b
0 → 100644
View file @
b84b67d8
import pygame
from import pygame locals
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
# 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('歌曲4.ogg')
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
volume = 0.2
pygame.mixer.music.set_volume(volume)
start = stop_img
click = 0b80'
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_UP:
volume += 0.1
if volume < 0 or volume==0:
volume = 0
pygame.mixer.music.set_volume(volume)
if event.key == locals.K_DOWN:
volume -= 0.1
if volume < 0 <or volume==0:
volume = 0
pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
click += 1
if click%2 == 0:
pygame.mixer.music.unpause()
start = stop_img
else:
pygame.mixer.music.pause()
start = play_img
if volume <=0:
volume = 0
if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play()
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(start, (270, 330)) # 暂停按钮
GTTTTTTTTTHHHHHHHHHHHTTGG.PY
0 → 100644
View file @
b84b67d8
import
pygame
from
pygame
import
locals
pygame
.
init
()
screen
=
pygame
.
display
.
set_mode
((
640
,
480
))
pygame
.
mixer
.
music
.
load
(
'歌曲4.ogg'
)
pygame
.
mixer
.
music
.
play
()
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
exit
()
\ No newline at end of file
my_music.py
View file @
b84b67d8
import
pygame
from
pygame
import
locals
from
import
pygame
locals
pygame
.
init
()
# 初始化
# 创建窗口
...
...
@@ -29,7 +29,7 @@ while True:
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_UP
:
volume
+=
0.1
if
volume
<
0
or
volume
==
0
:
-
if
volume
<
0
or
volume
==
0
:
volume
=
0
pygame
.
mixer
.
music
.
set_volume
(
volume
)
if
event
.
key
==
locals
.
K_DOWN
:
...
...
@@ -60,3 +60,4 @@ while True:
screen
.
blit
(
next_img
,
(
420
,
350
))
# 下一曲
# 刷新画面
pygame
.
display
.
update
()
\ No newline at end of file
trggt.py/SB
0 → 100644
View file @
b84b67d8
tuplel = (100, 200, 300)
x, y, z = tuplel
print('x的值为: ',x)
print('y的值为: ',y)
\ No newline at end of file
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