Commit a962f1b2 by BellCodeEditor

auto save

parent 2ffb9ec5
Showing with 37 additions and 3 deletions
# a=0
# for i in range(1,101):
# a=a+i
# print(a)
# a=0
# for i in range(2,101,2):
# a=a+i
# print(a)
# a=0
# for i in range(1,101,2):
# a=a+i
# print(a)
a=0
for i in range(1,50):
if i%6==0:
a=a+i
print(i,end=' ')
print('\n',a)
......@@ -11,11 +11,26 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo
v=0.8
pygame.mixer.music.set_volume(v)
pygame.mixer.music.load('歌曲2.wav')
while True:
for event in pygame.event.get():
????
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key==locals.K_w:
v+=0.1
if v>1:
v=1
if event.key==locals.K_s:
v-=0.1
if v<0:
v=0
pygame.mixer.music.set_volume(v)
if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play()
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮
......@@ -23,4 +38,4 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
???
pygame.display.update()
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