Commit 6c00ac6f by BellCodeEditor

auto save

parent c7fbcf48
Showing with 35 additions and 4 deletions
......@@ -12,16 +12,47 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
pygame.mixer.music.load('歌曲3.wav') #加载音频文件
volume = 0.2
pygame.mixer.music.set_volume(volume)
click = 0 #鼠标点击次数
play_button = stop_img #初始播放图片
while True:
for event in pygame.event.get():
??
??
if event.type == locals.QUIT:
exit()
#按键控制声音大小
if event.type == locals.KEYDOWN:
if event.key == locals.K_UP:
volume += 0.1
if volume > 1:
volume = 1
pygame.mixer.music.set_volume(volume)
if event.key == locals.K_DOWN:
volume -= 0.1
if volume < 0:
volume = 0
pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
click += 1
if click % 2 == 0:
pygame.mixer.music.unpause() #继续播放
play_button = stop_img
else:
pygame.mixer.music.pause() #暂停播放
play_button = play_img
if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play() #播放音乐
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
??
pygame.display.update()
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