Commit 663319a5 by BellCodeEditor

save project

parent e7a35eac
Showing with 12 additions and 2 deletions
...@@ -14,6 +14,8 @@ logo_img = pygame.image.load('logo.png') # 中间logo ...@@ -14,6 +14,8 @@ logo_img = pygame.image.load('logo.png') # 中间logo
pygame. mixer.music.load('test.wav') pygame. mixer.music.load('test.wav')
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
play_button = play_img
click = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -28,7 +30,15 @@ while True: ...@@ -28,7 +30,15 @@ while True:
volume-=0.1 volume-=0.1
if volume < 0: if volume < 0:
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
click += 1
if click % 2 ==0:
pygame.mixer.music.unpause()
play_button = play_img
else:
pygame.mixer.music.pause()
play_button = play_img
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
...@@ -36,7 +46,7 @@ while True: ...@@ -36,7 +46,7 @@ while True:
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
......
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