Commit 3eee85e1 by BellCodeEditor

save project

parent 0ba606c8
Showing with 4 additions and 7 deletions
...@@ -13,10 +13,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -13,10 +13,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
#pygame.mixer.music.load('歌曲4.ogg') #pygame.mixer.music.load('歌曲4.ogg')
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
...@@ -48,13 +45,13 @@ while True: ...@@ -48,13 +45,13 @@ while True:
if volume <=0: if volume <=0:
volume = 0 volume = 0
if pygame.mixer.music.get_busy() == False: #if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play() #pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(start, (270, 330)) # 暂停按钮 screen.blit(stop_img, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
......
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