Commit 2e8ef5ec by BellCodeEditor

save project

parent 62c6dcc6
Showing with 30 additions and 31 deletions
import pygame
from pygame import locals
pygame.init()
screen = pygame.display.set_mode((640, 480))
bg_img = pygame.image.load('background.png')
play_img = pygame.image.load('play.png')
stop_img = pygame.image.load('stop.png')
last_img = pygame.image.load('last.png')
next_img = pygame.image.load('next.png')
logo_img = pygame.image.load('logo.png')
pygame.mixer_music.load('歌曲1.wav')
volume=0.2
pygame.mixer.music.set_volume(volume)
while True:
for event in pygame.event.get():
if event.type==locals.QUIT:
exit()
if event.type==locals.KEYDOWN:
if evant.key==locals.K_UP:
volume+=0.2
if volume<0:
volume=0
if pygame.mixer_music.get_busy()==False:
pygame.mixer_music.play()
screen.blit(bg_img, (0, 0))
screen.blit(stop_img,(270, 330))
screen.blit(logo_img,(170, 60))
screen.blit(last_img,(120, 350))
screen.blit(next_img,(420, 350))
pygame.display.undate()
# import pygame
# from pygame import locals
# pygame.init()
# screen=pygame.display.set_mode((640, 480))
# bg_img=pygame.image.load('background.png')
# play_img=pygame.image.load('play.png')
# stop_img=pygame.image.load('stop.png')
# last_img=pygame.image.load('last.png')
# next_img=pygame.image.load('next.png')
# logo_img=pygame.image.load('logo.png')
# pygame.mixer_music.load('歌曲1.wav')
# volume=0.2
# pygame.mixer.music.set_volume(volume)
# while True:
# for event in pygame.event.get():
# if event.type==locals.QUIT:
# exit()
# if event.type==locals.KEYDOWN:
# if evant.key==locals.K_UP:
# volume+=0.2
# if volume<0:
# volume=0
# if pygame.mixer_music.get_busy()==False:
# pygame.mixer_music.play()
# screen.blit(bg_img, (0, 0))
# screen.blit(stop_img,(270, 330))
# screen.blit(logo_img,(170, 60))
# screen.blit(last_img,(120, 350))
# screen.blit(next_img,(420, 350))
# pygame.display.undate()
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