Commit 25f54d4e by BellCodeEditor

save project

parent 50a0c046
Showing with 20 additions and 36 deletions
......@@ -11,49 +11,33 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
pygame.mixer.music.load("歌曲1.wav")
volume=0.2
pygame.mixer.music.set_volume(volume)
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
musiclist=["1.wav","2.wav","3.wav","4.ogg"]
num=-1
click=0
play_button=stop_img
volume = 0.8
pygame.mixer.music.set_volume(volume) # 初始播放音量
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
for i in pygame.event.get(): #关闭窗口
if i.type==locals.QUIT:
exit()
# 按键,控制声音大小
if event.type == locals.KEYDOWN:
if event.key == locals.K_w:
volume += 0.1
if volume > 1:
volume = 1
if i.type==locals.KEYDOWN:
if i.key==locals.K_UP:
volume+=0.1
if volume>1:
volume=1
pygame.mixer.music.set_volume(volume)
if event.key == locals.K_s:
volume -= 0.1
if volume < 0:
volume = 0
if i.key==locals.K_DOWN:
volume-=0.1
if volume<0:
volume=0
pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
if event.button==1:
x,y=event.pos
if x>270 and x <360 and y>350 and y <450:
click+=1
if click%2==0:
pygame.mixer.music.unpause()
play_button=stop_img
else:
pygame.mixer.music.pause()
play_button=play_img
if pygame.mixer.music.get_busy() == False:
num+=1
if num>
pygame.mixer.music.play()
if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play()
# 绘制画面
screen.blit(bg_img, (0,0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(stop_img, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
......
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