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Commit
103e250f
authored
Nov 16, 2025
by
BellCodeEditor
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parent
c075cadc
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Showing
4 changed files
with
16 additions
and
24 deletions
my_music.py
嘿!姑娘.mp3
打火机.mp3
花海.mp3
my_music.py
View file @
103e250f
...
@@ -11,12 +11,8 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
...
@@ -11,12 +11,8 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 中间logo
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 中间logo
pygame
.
mixer
.
music
.
load
(
'
歌曲4.ogg'
)
pygame
.
mixer
.
music
.
load
(
'
嘿!姑娘.mp3'
)
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
exit
()
volume
=
0.2
volume
=
0.2
pygame
.
mixer
.
music
.
set_volume
(
volume
)
pygame
.
mixer
.
music
.
set_volume
(
volume
)
...
@@ -27,29 +23,25 @@ while True:
...
@@ -27,29 +23,25 @@ while True:
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
exit
()
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_UP
:
if
event
.
key
==
locals
.
K_UP
:
volume
+=
0.1
volume
+=
0.1
if
volume
<
0
or
volume
==
0
:
if
volume
>
1
:
volume
=
0
volume
=
1
pygame
.
mixer
.
music
.
set_volume
(
volume
)
if
event
.
key
==
locals
.
K_DOWN
:
if
event
.
key
==
locals
.
K_DOWN
:
volume
-=
0.1
volume
-=
0.1
if
volume
<
0
:
if
volume
<
0
<
or
volume
==
0
:
volume
=
0
volume
=
0
pygame
.
mixer
.
music
.
set_volume
(
volume
)
pygame
.
mixer
.
music
.
set_volume
(
volume
)
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
click
+=
1
click
+=
1
if
click
%
2
==
0
:
if
click
%
2
==
0
:
pygame
.
mixer
.
music
.
unpause
()
pygame
.
mixer
.
music
.
unpause
()
start
=
stop
_img
start
=
start
_img
else
:
else
:
pygame
.
mixer
.
music
.
pause
()
pygame
.
mixer
.
music
.
pause
()
start
=
play_img
start
=
play_img
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
if
volume
<=
0
:
pygame
.
mixer
.
music
.
play
(
0
,
1
)
volume
=
0
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
pygame
.
mixer
.
music
.
play
()
# 绘制画面
# 绘制画面
...
...
嘿!姑娘.mp3
0 → 100644
View file @
103e250f
File added
打火机.mp3
0 → 100644
View file @
103e250f
File added
花海.mp3
0 → 100644
View file @
103e250f
File added
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