Commit 103e250f by BellCodeEditor

save project

parent c075cadc
...@@ -11,12 +11,8 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,12 +11,8 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('歌曲4.ogg') pygame.mixer.music.load('嘿!姑娘.mp3')
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
...@@ -27,29 +23,25 @@ while True: ...@@ -27,29 +23,25 @@ while True:
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_UP: if event.key==locals.K_UP:
volume += 0.1 volume+=0.1
if volume < 0 or volume==0: if volume>1:
volume = 0 volume=1
pygame.mixer.music.set_volume(volume) if event.key==locals.K_DOWN:
if event.key == locals.K_DOWN: volume-=0.1
volume -= 0.1 if volume<0:
if volume < 0 <or volume==0: volume=0
volume = 0 pygame.mixer.music.set_volume(volume)
pygame.mixer.music.set_volume(volume) if event.type==locals.MOUSEBUTTONDOWN:
if event.type == locals.MOUSEBUTTONDOWN: click+=1
click += 1 if click%2==0:
if click%2 == 0:
pygame.mixer.music.unpause() pygame.mixer.music.unpause()
start = stop_img start=start_img
else: else:
pygame.mixer.music.pause() pygame.mixer.music.pause()
start = play_img start=play_img
if pygame.mixer.music.get_busy()==False:
if volume <=0: pygame.mixer.music.play(0,1)
volume = 0
if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play()
# 绘制画面 # 绘制画面
......
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