Commit 0c318976 by BellCodeEditor

save project

parent f34396f8
Showing with 17 additions and 7 deletions
import pygame import pygame
from pygame import locals from pygame import locals
pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
# 载入图片、资源 # 载入图片、资源
...@@ -12,16 +10,28 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -12,16 +10,28 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load("歌曲3.wav")
pygame.mixer.music.play('歌曲3.wav')
pygame.mixer.music.load('歌曲4.ogg')
volume=0.8
pygame.mixer.music.set_volume(volume)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type==locals.QUIT: if event.type==locals.QUIT:
exit() exit()
pygame.mixer.music.load('歌曲3way') if event.type==locals.KEYDOWN:
if pygame.mixer.music.get_busy()==Falser: if event.key==locals.K_w:
pygame.mixer.music.play('歌曲3.wav') volume+=0.1
if volume>1:
volume=1
pygame.mixer.music.set_volume(volume)
if event.key==locals.K_s:
volume-=0.1
if volume<0:
volume=0
pygame.mixer.music.set_volume(volume)
if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(stop_img, (270, 330)) # 暂停按钮
......
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