Commit 0b43166d by BellCodeEditor

auto save

parent 2ffb9ec5
Showing with 32 additions and 5 deletions
...@@ -11,16 +11,43 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,16 +11,43 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load('歌曲4.ogg')#导入歌曲
#pygame.mixer.music.load('歌曲1.wav')
volme=0.5
pygame.mixer.music.set_volume(volme)
click=0
musicde=stop_img
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
???? if event.type==locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_UP:
volme +=0.1
if volme > 1:
volme = 1
pygame.mixer.music.set_volume(volme)
if event.key == locals.K_DOWN:
volme -=0.1
if volme < 0:
volme = 0
pygame.mixer.music.set_volume(volme)
if event.type == locals.MOUSEBUTTONDOWN:
click += 1
if click % 2 == 0:
musicde=stop_img
pygame.mixer.music.unpause()
else:
musicde=play_img
pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play()#可以拨放音乐
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮 screen.blit(musicde, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
??? pygame.display.update()
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment