Commit 0932c325 by BellCodeEditor

save project

parent 7b64e405
Showing with 21 additions and 10 deletions
......@@ -12,32 +12,43 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
pygame.mixer.music.load('test.wav')
volume=0.2
volume = 0.2
pygame.mixer_music.set_volume(volume)
click = 0
play_botton=stop_img
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
if event.type == locals.QUIT:
exit()
if event.type==locals.KEYDOWN:
if event.type == locals.KEYDOWN:
if event.key == locals.K_w:
volume+=0.2
volume += 0.2
if volume > 1:
volume = 1
pygame.mixer_music.set_volume(volume)
if event.key == locals.K_s:
volume-=0.2
volume -= 0.2
if volume < 0:
volume = 0
pygame.mixer_music.set_volume(volume)
pygame.mixer_music.set_volume(volume)
if event.type== locals.MOUSEBUTTONDOWN:
click +=1
if click % 2 == 0:
pygame.mixer_music.unpause()
play_botton = stop_img
else:
pygame.mixer_music.pause()
play_botton = play_img
if pygame.mixer.music.get_busy()== False:
if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play()
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮
screen.blit(play_botton, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
......
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