Commit 157dd0fd by BellCodeEditor

auto save

parent 4eb34ee4
Showing with 40 additions and 0 deletions
import pygame
pygame.init()
size=width,height=600,400
speed=[1,1]
black= 0,0,0
fps=300
fclock=pygame.time.Clock()
ball=pygame.image.load(r'C:\Users\Administrator\Desktop\ball.gif')
ballrect=ball.get_rect()
screen=pygame.display.set_mode(size,pygame.FULLSCREEN)
pygame.display.set_caption('pygame游戏之旅')
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
exit()
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
speed[0] = speed[0] if speed==0 else abs(speed[0])-1
elif event.key ==pygame.K_RIGHT:
speed[0]= speed[0] + 1 if speed[0] > 0 else speed[0]-1
elif event.key ==pygame.K_UP:
speed[1]= speed[1]+ 1 if speed[1] > 0 else speed[1]-1
elif event.key ==pygame.K_DOWN:
speed[1]= speed[1] if speed==0 else abs(speed[1])-1
if ballrect.left < 0 or ballrect.right >width:
speed[0]=-speed[0]
if ballrect.top < 0 or ballrect.bottom >height:
speed[1]=-speed[1]
ballrect=ballrect.move(speed[0],speed[1])
screen.fill(black)
screen.blit(ball,ballrect)
pygame.display.update()
fclock.tick(fps)
\ No newline at end of file
a=10
b=20
c=a if a>b else b
print(c)
\ No newline at end of file
ball.gif

4.9 KB

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