Commit c8068f92 by BellCodeEditor

save project

parent 53ddeaa0
Showing with 3 additions and 48 deletions
import pygame
from pygame import locals
pygame.init() # 初始化
score = 0
grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量
FPS = 30
a = 0
s =False
screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块")
clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体
center = [2,8] # 中心点,2行8列
curr_shape = [(0,-1),(0,0),(0,1),(-1,0)]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT:
if center[1] < 15:
center[1] = cube[1]+1
elif event.key == locals.K_LEFT:
if center[1] > 1:
center[1] = cube[1] - 1
elif event.key == locals.K_DOWN:
if center[0] < 25:
center[0] = center [0] + 1
a += 1
if a % FPS
screen.blit(background, (0, 0))
curr_pos = []
for cube in curr_shape:
aa = (cube[0]+center[0],cube[1]+center[1])
curr_pos.append(aa)
for cube in curr_pos:
pygame.draw.rect(screen, (255, 0, 0),(cube[1] * 20-20, cube[0] * 20-20,20, 20),0)
pygame.draw.rect(screen, (255, 255, 255),(cube[1] * 20-20, cube[0] * 20-20,20, 20),1)
score_text = font.render(str(score), True, (0, 0, 0))
screen.blit(score_text, (350,70))
pygame.display.update()
clock.tick(FPS)
\ No newline at end of file
...@@ -38,7 +38,9 @@ J = [[(-1, 0), (0, 0), (1, 0), (1, -1)], ...@@ -38,7 +38,9 @@ J = [[(-1, 0), (0, 0), (1, 0), (1, -1)],
L = [[(-1, 0), (0, 0), (1, 0), (1, 1)], L = [[(-1, 0), (0, 0), (1, 0), (1, 1)],
[(0, -1), (0, 0), (0, 1), (1, -1)], [(0, -1), (0, 0), (0, 1), (1, -1)],
[(-1, 0), (0, 0), (1, 0), (-1, -1)], [(-1, 0), (0, 0), (1, 0), (-1, -1)],
[(0, -1), (0, 0), (0, 1), (-1, 1)]] [(0, -1), (0, 0), (0, 1), (-1, 1)]
SB = []
shape_list = [I, J, L, O, S, T, Z] # 7种类型俄罗斯方块 shape_list = [I, J, L, O, S, T, Z] # 7种类型俄罗斯方块
# 一些RGB颜色 # 一些RGB颜色
......
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