Commit 7e3a7a10 by BellCodeEditor

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parent 617082b3
Showing with 40 additions and 32 deletions
import turtle import turtle
import random #导入随机模块 import random #!!!!!!!!!!!!!
def tree(n):#画树枝
if n>0:
if n<=12:#该画樱花了
color_list=['snow','lightcoral']
color= random.choice(color_list)
pen.color(color)
pen.pensize(n/3)
else: #n还没有小于12说明需要画树枝
pen.color('sienna')
pen.pensize(n/10) # 基数比较大所以不会被樱花盖住
pen.forward(n)
angle=random.random()#在0-1之间取出一个随机数
pen.right(30*angle) #让画笔旋转随机实现不同弯曲
length=1.5*random.random()
tree(n-10*length) #是用来画小树枝的分叉
pen.left(60*angle) #画左边小树枝
tree(n-10*length)#是用来画小树枝的分叉
pen.right(30*angle)
pen.up('
3')
pen.backward(n)
pen.down()
pen = turtle.Turtle() pen = turtle.Turtle()
pen.hideturtle() #隐藏画笔 pen.pensize(6)
pen.speed(0) #设置画笔速度 pen.speed(0)
pen.color('sienna') pen.color('sienna')
# 画布大小 # 画布大小
w = turtle.Screen() w = turtle.Screen()
w.bgcolor('wheat') # wheat小麦 w.bgcolor('wheat') # wheat小麦
# 移动到起点 # 移动到起点
pen.up()
pen.goto(0,-220)
pen.down()
pen.left(90) pen.left(90)
pen.up() pen.up()
pen.backward(150) # 后退 pen.backward(150) # 后退
pen.down() pen.down()
def tree(n):#画树枝 # turtle.tracer(False)
if n>=0: #画樱花树的条件 tree(60)
if n<=12: #画樱花和画树枝的条件
color_list=['snow',"lightcoral"] # pen.forward(100)
color=random.choice(color_list) #利用random模块在color_list里面随机抽取一个颜色 # pen.right(30)
pen.color(color)#设置颜色为抽取到的颜色 # pen.forward(50)
pen.pensize(n/3) # pen.backward(50)
else: # pen.left(60)
#否则n>12画树枝 # pen.forward(50)
pen.color('sienna') # pen.backward(50)
pen.pensize(n/10) # pen.right(30)
pen.forward(n+10) #画树干 # pen.backward(100)
angle=random.random()#在0和1之间随机抽取一个数字
pen.right(30) turtle.done()
length=1.5*random.random() #长度
tree(n-10) #画其他小树枝
pen.left(60)
tree(n-10)
pen.right(30)
pen.up()
pen.backward(n+10)
pen.down()
tree(100)
turtle.done()
\ No newline at end of file
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