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Commit
c0f1132c
authored
Oct 16, 2021
by
BellCodeEditor
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4ea37e4a
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39 additions
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17 deletions
diy1.py
lesson7-diy1.py
diy1.py
deleted
100644 → 0
View file @
4ea37e4a
"""
使用turtle模块画图
每次移动都增加画笔移动的长度,并旋转91°,重复执行300次,查看效果
"""
import
turtle
pen
=
turtle
.
Pen
()
# 请创造师在下面接着创作
distance
=
1
for
i
in
range
(
300
):
pen
.
forward
(
distance
)
distance
+=
1
pen
.
right
(
121
)
# 隐藏画笔,保存画布
pen
.
hideturtle
()
turtle
.
done
()
\ No newline at end of file
lesson7-diy1.py
0 → 100644
View file @
c0f1132c
import
pygame
from
pygame
import
locals
pygame
.
init
()
# 初始化
# 创建一个窗口
screen
=
pygame
.
display
.
set_mode
((
1000
,
600
))
FPS
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
pygame
.
display
.
set_caption
(
"悟空酷跑"
)
# 载入图片
background
=
pygame
.
image
.
load
(
'bg.png'
)
# 背景
road
=
pygame
.
image
.
load
(
'road.png'
)
# 路
stone
=
pygame
.
image
.
load
(
'stone.png'
)
# 石头
cacti
=
pygame
.
image
.
load
(
'cacti.png'
)
# 仙人掌
apple
=
pygame
.
image
.
load
(
'bush.png'
)
# 灌木丛
hero
=
[
pygame
.
image
.
load
(
'hero1.png'
),
pygame
.
image
.
load
(
'hero2.png'
),
pygame
.
image
.
load
(
'hero3.png'
),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero5.png'
)]
index
=
0
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
exit
()
wukong
=
hero
[
index
]
index
+=
1
if
index
==
5
:
index
=
0
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
road
,
(
0
,
500
))
screen
.
blit
(
wukong
,
(
150
,
400
))
# 刷新画面
pygame
.
display
.
update
()
FPS
.
tick
(
60
)
\ No newline at end of file
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