Commit d8c02bc2 by BellCodeEditor

save project

parent 614de9c6
Showing with 10 additions and 10 deletions
...@@ -39,25 +39,25 @@ class Player(Hero): ...@@ -39,25 +39,25 @@ class Player(Hero):
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
print('-'*30) print('-'*30)
print(' 战斗开始') print(' 战斗开始')
def cure(self): def cure(self):
c=random.randint(35,50) blood=random.randint(30,50)
self.hp+=c self.hp=self.help+blood
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:",blood,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
while True: while True:
print('-'*30) print('-'*30)
choice=input("请选择技能:1攻击/2治疗") choice=input("请选择技能:1攻击/2治疗")
if choice==1: if choice=='q':
print('游戏结束')
break
elif choice==1:
houyi.combat(yase) houyi.combat(yase)
elif choice==2: elif choice==2:
houyi.cure() houyi.cure()
elif choice=="q":
print('游戏结束')
break
else: else:
print('重输!') print('重输!')
continue continue
......
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