Commit c5e7439c by BellCodeEditor

save project

parent d933f0d2
Showing with 25 additions and 23 deletions
...@@ -36,27 +36,29 @@ class Player(Hero): ...@@ -36,27 +36,29 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗
self.hp=self.hp + 60 def cure(self):
p=random.randint(40,50)
self.hp+=p
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+'sb',60,'ahsuioa',self.hp)
houyi=Player('射手','后羿') houyi=Player('射手','后羿')
yase=Hero('亚瑟') yase=Hero('亚瑟')
print('_'*30) print('_'*30)
print(" 战斗开始") print(" 战斗开始")
while True: while True:
print("_"*30) print("_"*30)
choice=input('烦死了滚') choice=input('烦死了滚')
if choice =='1': if choice =='1':
houyi.combat(yase) houyi.combat(yase)
elif choice=='2': elif choice=='2':
houyi.cure() houyi.cure()
else: else:
print('重新输入') print('重新输入')
continue continue
n=random.randint(1,3) n=random.randint(1,3)
if n ==1: if n ==1:
yase.cure() yase.cure()
if n==2: if n==2:
yase.combat(houyi) yase.combat(houyi)
\ No newline at end of file \ No newline at end of file
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