Commit 27a6b9ea by BellCodeEditor

save project

parent be052c32
Showing with 5 additions and 4 deletions
...@@ -8,10 +8,11 @@ class Hero(object): ...@@ -8,10 +8,11 @@ class Hero(object):
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
self.hp=self.hp+60 blood=random.randint(30,50)
self.hp=self.hp+blood
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", blood,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
...@@ -47,10 +48,10 @@ while True: ...@@ -47,10 +48,10 @@ while True:
elif choice=="2": elif choice=="2":
houyi.cure() houyi.cure()
elif choice=="q": elif choice=="q":
break() break
else: else:
print("输入错误,请重新输入") print("输入错误,请重新输入")
continue() continue
num=random.randint(1,3) num=random.randint(1,3)
if num==1: if num==1:
yase.combat(houyi) yase.combat(houyi)
......
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