Commit 22ae8614 by BellCodeEditor

auto save

parent 729408da
Showing with 22 additions and 9 deletions
class Dog:
def __init__(self,color):
self.leg=4
self.ear=2
self.eye=2
self.color=color
dog=Dog("yellow")
print("狗有"+str(dog.leg)+"只腿")
import random1 import random
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
...@@ -35,13 +35,13 @@ class Player(Hero): ...@@ -35,13 +35,13 @@ class Player(Hero):
self.max_hp = self.hp self.max_hp = self.hp
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)1
def cure(self): def cure(self):
a=random.randint(30,50) a=random.randint(30,50)
self.hp=self.hp+a self.hp=self.hp+a
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", a,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
...@@ -53,7 +53,7 @@ print("-"*30) ...@@ -53,7 +53,7 @@ print("-"*30)
print(" 战斗开始") print(" 战斗开始")
while True: while True:
print("-"*30) print("-"*30)
coice=input("请选择释放英雄技能(1攻击/2治疗):") choie=input("请选择释放英雄技能(1攻击/2治疗):")
if choie=='q': if choie=='q':
break break
elif choie=="1": elif choie=="1":
...@@ -63,8 +63,9 @@ while True: ...@@ -63,8 +63,9 @@ while True:
else: else:
print("请重新输入1或者2") print("请重新输入1或者2")
continue continue
status=random.randint(1,3) #diren
if status==1: status=random.randint(1,3)
yase.cure() if status==1:
else: yase.cure()
yase.combat(houyi) else:
yase.combat(houyi)
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