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Commit
0294baef
authored
Nov 05, 2023
by
BellCodeEditor
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parent
bbac1cd7
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Showing
1 changed file
with
9 additions
and
13 deletions
diy1.py
diy1.py
View file @
0294baef
...
@@ -2,18 +2,18 @@ import random
...
@@ -2,18 +2,18 @@ import random
class
Hero
(
object
):
class
Hero
(
object
):
def
__init__
(
self
,
name
):
def
__init__
(
self
,
name
):
self
.
name
=
name
self
.
name
=
name
self
.
level
=
1
self
.
level
=
1
000
self
.
hp
=
250
self
.
hp
=
990000099
self
.
attack
=
4
0
self
.
attack
=
300000
0
self
.
max_hp
=
self
.
hp
self
.
max_hp
=
self
.
hp
def
cure
(
self
):
# 治疗
def
cure
(
self
):
# 治疗
self
.
hp
+=
6
0
self
.
hp
+=
12
0
# if self.hp>self.max_hp:
# if self.hp>self.max_hp:
# self.hp=self.max_hp
# self.hp=self.max_hp
if
self
.
hp
>
self
.
max_hp
:
if
self
.
hp
>
self
.
max_hp
:
self
.
hp
=
self
.
max_hp
self
.
hp
=
self
.
max_hp
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
6
0
,
",目前的血量为:"
,
self
.
hp
)
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
12
0
,
",目前的血量为:"
,
self
.
hp
)
def
combat
(
self
,
enemy
):
# 普通攻击
def
combat
(
self
,
enemy
):
# 普通攻击
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
...
@@ -33,8 +33,8 @@ class Hero(object):
...
@@ -33,8 +33,8 @@ class Hero(object):
class
Player
(
Hero
):
class
Player
(
Hero
):
def
__init__
(
self
,
hero_type
,
name
):
def
__init__
(
self
,
hero_type
,
name
):
super
()
.
__init__
(
name
)
super
()
.
__init__
(
name
)
self
.
hp
=
2
00
self
.
hp
=
5400000
00
self
.
attack
=
5
0
self
.
attack
=
700000
0
self
.
max_hp
=
self
.
hp
self
.
max_hp
=
self
.
hp
self
.
hero_type
=
hero_type
self
.
hero_type
=
hero_type
print
(
"角色"
+
self
.
name
+
"创建成功,英雄类型为:"
,
self
.
hero_type
)
print
(
"角色"
+
self
.
name
+
"创建成功,英雄类型为:"
,
self
.
hero_type
)
...
@@ -42,7 +42,7 @@ class Player(Hero):
...
@@ -42,7 +42,7 @@ class Player(Hero):
print
(
'-'
*
30
)
print
(
'-'
*
30
)
print
(
' 战斗开始'
)
print
(
' 战斗开始'
)
def
cure
(
self
):
def
cure
(
self
):
c
=
random
.
randint
(
3
5
,
5
0
)
c
=
random
.
randint
(
3
0000000
,
300000000
0
)
self
.
hp
+=
c
self
.
hp
+=
c
if
self
.
hp
>
self
.
max_hp
:
if
self
.
hp
>
self
.
max_hp
:
self
.
hp
=
self
.
max_hp
self
.
hp
=
self
.
max_hp
...
@@ -63,11 +63,7 @@ while True:
...
@@ -63,11 +63,7 @@ while True:
else
:
else
:
print
(
'重输!'
)
print
(
'重输!'
)
continue
continue
# b=random.randint(1,3)
# if b==3:
# yase.cure()
# else:
# yase.combat(houyi)
b
=
random
.
randint
(
1
,
3
)
b
=
random
.
randint
(
1
,
3
)
if
b
==
3
:
if
b
==
3
:
yase
.
cure
()
yase
.
cure
()
...
...
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