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Commit
e27a7de5
authored
May 26, 2024
by
BellCodeEditor
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parent
e3977358
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Showing
1 changed file
with
3 additions
and
13 deletions
diy1.py
diy1.py
View file @
e27a7de5
...
@@ -4,7 +4,7 @@ class Hero(object):
...
@@ -4,7 +4,7 @@ class Hero(object):
self
.
name
=
name
self
.
name
=
name
self
.
level
=
1
self
.
level
=
1
self
.
hp
=
100
self
.
hp
=
100
self
.
attack
=
20
self
.
attack
=
20
0
self
.
max_hp
=
self
.
hp
self
.
max_hp
=
self
.
hp
def
cure
(
self
):
# 治疗
def
cure
(
self
):
# 治疗
...
@@ -32,7 +32,7 @@ class Player(Hero):
...
@@ -32,7 +32,7 @@ class Player(Hero):
def
__init__
(
self
,
hero_type
,
name
):
def
__init__
(
self
,
hero_type
,
name
):
super
()
.
__init__
(
name
)
super
()
.
__init__
(
name
)
self
.
hp
=
500
self
.
hp
=
500
self
.
attack
=
5
self
.
attack
=
5
0
self
.
max_hp
=
self
.
hp
self
.
max_hp
=
self
.
hp
self
.
hero_type
=
hero_type
self
.
hero_type
=
hero_type
print
(
"角色"
+
self
.
name
+
"创建成功,英雄类型为:"
,
self
.
hero_type
)
print
(
"角色"
+
self
.
name
+
"创建成功,英雄类型为:"
,
self
.
hero_type
)
...
@@ -51,17 +51,7 @@ yase = Hero("垭瑟")
...
@@ -51,17 +51,7 @@ yase = Hero("垭瑟")
while
True
:
while
True
:
print
(
'-'
*
30
)
print
(
'-'
*
30
)
a
=
input
(
"请选择技能:1攻击/2治疗"
)
a
=
input
(
"请选择技能:1攻击/2治疗"
)
if
int
(
a
)
==
1
:
houyi
.
combat
(
yase
)
elif
int
(
a
)
==
2
:
houyi
.
cure
()
elif
a
==
"q"
:
print
(
'游戏结束'
)
break
else
:
print
(
'重输!'
)
continue
b
=
random
.
randint
(
1
,
3
)
if
b
==
3
:
if
b
==
3
:
yase
.
cure
()
yase
.
cure
()
else
:
else
:
...
...
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