Commit cedc7c1d by BellCodeEditor

save project

parent e454ed01
Showing with 11 additions and 10 deletions
...@@ -3,8 +3,8 @@ class Hero(object): ...@@ -3,8 +3,8 @@ class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
self.level = 1 self.level = 1
self.hp = 25000000000000000099999999999999999999999999# self.hp = 900#
self.attack = 40000000# self.attack = 40#
self.max_hp=self.hp self.max_hp=self.hp
def cure(self): def cure(self):
...@@ -31,8 +31,8 @@ class Hero(object): ...@@ -31,8 +31,8 @@ class Hero(object):
class Player(Hero): class Player(Hero):
def __init__(self,hero_type,name):#后羿 def __init__(self,hero_type,name):#后羿
super().__init__(name) super().__init__(name)
self.hp = 1000000000000000000000000000000000000000000000000000000000# self.hp =500#
self.attack = 50000000099999000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000# self.attack = 60#
self.max_hp = self.hp self.max_hp = self.hp
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
...@@ -46,15 +46,15 @@ class Player(Hero): ...@@ -46,15 +46,15 @@ class Player(Hero):
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") ludan = Player("射手", "卤蛋")
yase = Hero("垭瑟") xiangyu = Hero("项羽")
while True: while True:
print('--'*30) print('--'*30)
a=input("请选择技能:1攻击/2治疗") a=input("请选择技能:1攻击/2治疗")
if int(a)==1: if int(a)==1:
houyi.combat(yase) xiangyu.combat(ludan)
elif int(a)==2: elif int(a)==2:
houyi.cure() xiangyu.cure()
elif a=="q": elif a=="q":
print('游戏结束') print('游戏结束')
break break
...@@ -63,9 +63,9 @@ while True: ...@@ -63,9 +63,9 @@ while True:
continue continue
b=random.randint(1,3) b=random.randint(1,3)
if b==3: if b==3:
yase.cure() ludan.cure()
else: else:
yase.combat(houyi) ludan.combat(xiangyu)
\ No newline at end of file
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