Commit a63392be by BellCodeEditor

save project

parent 8047e798
Showing with 9 additions and 3 deletions
...@@ -36,7 +36,13 @@ class Player(Hero): ...@@ -36,7 +36,13 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗
blood = random.randint(30,50)
self.hp = slef.hp + blood
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
...@@ -51,8 +57,8 @@ while True: ...@@ -51,8 +57,8 @@ while True:
break break
elif choice == "2": elif choice == "2":
houyi.cure() houyi.cure()
elif choice == "1": elif choice == "2":
houyi.combat(yase) houyi.cure()
else: else:
print("重新输入") print("重新输入")
break break
......
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