Commit 8c6fb454 by BellCodeEditor

save project

parent dab96b0f
Showing with 8 additions and 3 deletions
...@@ -36,6 +36,12 @@ class Player(Hero): ...@@ -36,6 +36,12 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗
hb=random.randint(40,65)
self.hp+=hb
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
...@@ -60,5 +66,4 @@ while True: ...@@ -60,5 +66,4 @@ while True:
if n==1: if n==1:
yase.cure() yase.cure()
else: else:
yase.combat(houyi) yase.combat(houyi)
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