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Commit
74e63913
authored
Oct 07, 2022
by
BellCodeEditor
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parent
b321d826
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Showing
1 changed file
with
8 additions
and
17 deletions
diy2.py
diy2.py
View file @
74e63913
...
@@ -7,7 +7,7 @@ class Hero(object):
...
@@ -7,7 +7,7 @@ class Hero(object):
self
.
attack
=
40
self
.
attack
=
40
self
.
max_hp
=
self
.
hp
self
.
max_hp
=
self
.
hp
def
cu
re
(
self
):
def
cu
er
(
self
):
self
.
hp
+=
55
self
.
hp
+=
55
if
self
.
hp
>
self
.
max_hp
:
if
self
.
hp
>
self
.
max_hp
:
self
.
hp
=
self
.
max_hp
self
.
hp
=
self
.
max_hp
...
@@ -38,27 +38,18 @@ class Player(Hero):
...
@@ -38,27 +38,18 @@ class Player(Hero):
print
(
"当前等级、血量、攻击力分别为:"
,
self
.
level
,
self
.
hp
,
self
.
attack
)
print
(
"当前等级、血量、攻击力分别为:"
,
self
.
level
,
self
.
hp
,
self
.
attack
)
print
(
'-'
*
30
)
print
(
'-'
*
30
)
print
(
' 战斗开始'
)
print
(
' 战斗开始'
)
def
cure
(
self
):
c
=
random
.
randint
(
35
,
50
)
self
.
hp
+=
c
if
self
.
hp
>
self
.
max_hp
:
self
.
hp
=
self
.
max_hp
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
str
(
c
),
",目前的血量为:"
,
self
.
hp
)
houyi
=
Player
(
"射手"
,
"后羿"
)
houyi
=
Player
(
"射手"
,
"后羿"
)
yase
=
Hero
(
"垭瑟"
)
yase
=
Hero
(
"垭瑟"
)
while
True
:
while
True
:
print
(
'-'
*
30
)
print
(
'-'
*
30
)
a
=
input
(
"请选择技能:1攻击/2治疗"
)
a
=
input
(
"请选择技能:1攻击/2治疗"
)
if
a
==
"q"
:
print
(
"游戏结束"
)
break
elif
a
==
"1"
:
houyi
.
combat
(
yase
)
elif
a
==
"2"
:
houyi
.
cure
()
else
:
continue
b
=
random
.
randint
(
1
,
3
)
if
b
==
3
:
yase
.
cure
()
else
:
yase
.
combat
(
houyi
)
...
...
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