Commit 74e63913 by BellCodeEditor

save project

parent b321d826
Showing with 8 additions and 17 deletions
...@@ -7,7 +7,7 @@ class Hero(object): ...@@ -7,7 +7,7 @@ class Hero(object):
self.attack = 40 self.attack = 40
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): def cuer(self):
self.hp+=55 self.hp+=55
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
...@@ -38,27 +38,18 @@ class Player(Hero): ...@@ -38,27 +38,18 @@ class Player(Hero):
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
print('-'*30) print('-'*30)
print(' 战斗开始') print(' 战斗开始')
def cure(self):
c=random.randint(35,50)
self.hp+=c
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
while True: while True:
print('-'*30) print('-'*30)
a=input("请选择技能:1攻击/2治疗") a=input("请选择技能:1攻击/2治疗")
if a=="q":
print("游戏结束")
break
elif a=="1":
houyi.combat(yase)
elif a=="2":
houyi.cure()
else:
continue
b = random.randint(1,3)
if b==3:
yase.cure()
else:
yase.combat(houyi)
......
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