Commit 65763b0f by BellCodeEditor

save project

parent 97f79f8e
Showing with 11 additions and 3 deletions
...@@ -35,6 +35,11 @@ class Player(Hero): ...@@ -35,6 +35,11 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗
self.hp=self.max_hp+randant(3,5)*10
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
...@@ -48,16 +53,18 @@ print(" 游戏开始") ...@@ -48,16 +53,18 @@ print(" 游戏开始")
while True: while True:
print("_"*30) print("_"*30)
玩法提问=input("选择英雄技能(1战斗or2回复)") 玩法提问=input("选择英雄技能(1战斗or2回复)")
if 玩法提问=="q" if 玩法提问=="q" :
print("游戏结束") print("游戏结束")
break break
elif 玩法提问=="1": elif 玩法提问=="1":
houyi.combat(yase) houyi.combat(yase)
elif 玩法提问=="2" elif 玩法提问=="2":
houyi.cure() houyi.cure()
else: else:
print("请输入1或2") print("请输入1或2")
continue continue
status=random.randint(1,3) status=random.randint(1,3)
if status==1: if status==1:
yase.combat(houyi)
elif status==2:
yase.cure()
\ No newline at end of file
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