Commit 5a8b67f1 by BellCodeEditor

save project

parent 29647d4c
Showing with 21 additions and 11 deletions
import random
cure_cishu_player=3
cure_cishu_hero=3
huihe=1
class Hero(object):
def __init__(self, name):
self.name = name
......@@ -10,7 +10,7 @@ class Hero(object):
self.max_hp = self.hp
def cure(self): # 治疗
self.hp=self.hp+60
self.hp=self.hp+blood
if self.hp > self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
......@@ -43,16 +43,27 @@ yase = Hero("垭瑟")
print('-'*30)
print(' Fight!')
print('-'*30)
blood = random.randint(30,50)
while True:
print('-'*30)
print(' 第',huihe,'回合')
choice=input('请输入(攻击———1 治疗术——2 退出——q):')
print('-'*30)
if choice=='1':
houyi.combat(yase)
elif choice=='2' and cure_cishu_player>0:
houyi.cure()
print('治疗还可用',cure_cishu_player-1,'次')
elif choice=='2':
if cure_cishu_player>0:
houyi.cure()
print('治疗还可用',cure_cishu_player,'次')
cure_cishu_player=cure_cishu_player-1
else:
print('治疗术次数用完!')
continue
elif cure_cishu_player<0:
print('治疗术次数已用完!')
continue
elif choice=='q':
print('已退出!')
print('我方已投降,游戏结束!')
break
else:
print('Please try again!')
......@@ -60,10 +71,8 @@ while True:
num = random.randint(1,2)
if num==1:
yase.combat(houyi)
elif num==2 and cure_cishu_hero>0:
elif num==2:
yase.cure()
elif cure_cishu_hero=0:
print('敌人以无治疗术')
continue
huihe=huihe+1
\ No newline at end of file
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