Commit 4d5f9e58 by BellCodeEditor

save project

parent 5a480b75
Showing with 13 additions and 6 deletions
...@@ -3,8 +3,8 @@ class Hero(object): ...@@ -3,8 +3,8 @@ class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
self.level = 1 self.level = 1
self.hp = 400 self.hp = 600000
self.attack = 30 self.attack = 100
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
...@@ -30,15 +30,22 @@ class Hero(object): ...@@ -30,15 +30,22 @@ class Hero(object):
class Player(Hero): class Player(Hero):
def __init__(self,hero_type,name): def __init__(self,hero_type,name):
super().__init__(name) super().__init__(name)
self.hp = 280 self.hp = 7000
self.attack = 60 self.attack = 280
self.max_hp = self.hp self.max_hp = self.hp
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
houyi=Player('射手','后羿') def cure(self): # 治疗
yase=Hero("亚瑟") self.hp+=60
if self.hp<self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
houyi=Player('玩家','后羿')
yase=Hero("亚瑟","电脑")
print("_"*60) print("_"*60)
print("游戏开始") print("游戏开始")
while True: while True:
......
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