Commit 382f3678 by BellCodeEditor

save project

parent b41f4047
Showing with 8 additions and 8 deletions
...@@ -8,10 +8,7 @@ class Hero(object): ...@@ -8,10 +8,7 @@ class Hero(object):
self.attack = 20 self.attack = 20
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗
self.hp+=55
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
...@@ -41,10 +38,13 @@ class Player(Hero): ...@@ -41,10 +38,13 @@ class Player(Hero):
print('-'*30) print('-'*30)
print(' 战斗开始') print(' 战斗开始')
def cure(self): def cure(self):
c=random.randint(35,50) c=random.randint(10,100)
self.hp+=c def cure(self): # 治疗
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
self.hp+=c
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
......
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