Commit a1c4c4db by BellCodeEditor

save project

parent 07be0bfd
Showing with 33 additions and 7 deletions
......@@ -3,12 +3,12 @@ class Hero(object):
def __init__(self, name):
self.name = name
self.level = 1
self.hp = 250
self.attack = 4
self.hp = 2500
self.attack = 1
self.max_hp = self.hp
def cure(self): # 治疗
self.hp+=50
self.hp+=5
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
......@@ -31,18 +31,43 @@ class Hero(object):
class Player(Hero):
def __init__(self,hero_type,name):
super().__init__(name)
self.hp = 200
self.attack = 50
self.hp = 20
self.attack = 500
self.max_hp = self.hp
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗
self.hp+=55
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
print('-'*90)
print(' fight begin')
while True:
print('-'*90)
choice=input("touch your 技能(1,2):")
if choice=="q":
print ("you 死了")
break
elif choice=="1":
houyi.combat(yase)
elif choice=="2":
houyi.cure()
else:
print("touch 1或2 again")
num=random.randint(1,3)
if num ==1 :
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
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