Commit 78c11394 by BellCodeEditor

save project

parent 7ac1f1b3
Showing with 13 additions and 13 deletions
...@@ -9,15 +9,13 @@ class Hero(object): ...@@ -9,15 +9,13 @@ class Hero(object):
def cure(self): def cure(self):
self.hp+=555 a=random.randint(35,50)
self.hp+=a
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
# def cure(self): # 治疗
# self.hp+=55 print(self.name+"使用了治疗,血量增加:", a,",目前的血量为:",self.hp)
# if self.hp>self.max_hp:
# self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
...@@ -45,12 +43,12 @@ class Player(Hero): ...@@ -45,12 +43,12 @@ class Player(Hero):
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
print('-'*30) print('-'*30)
print(' 战斗开始') print(' 战斗开始')
def cure(self): def cure(self):
c=random.randint(35,50) c=random.randint(35,50)
self.hp+=c self.hp+=c
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
...@@ -67,11 +65,12 @@ while True: ...@@ -67,11 +65,12 @@ while True:
else: else:
print('重输!') print('重输!')
continue continue
b=random.randint(1,3) b=random.randint(1,3)
if b==3: if b==3:
yase.cure() yase.cure()
else: else:
yase.combat(houyi) yase.combat(houyi)
\ No newline at end of file
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