Commit 706f63ca by BellCodeEditor

save project

parent 9ae8b39e
Showing with 24 additions and 7 deletions
import random
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
...@@ -36,12 +37,28 @@ class Player(Hero): ...@@ -36,12 +37,28 @@ class Player(Hero):
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
houyi = Player("射手", "后羿") houyi = Player("射手", "3")
yase = Hero("垭瑟") yase = Hero("垭瑟")
houyi.combat(yase) # houyi.combat(yase)
yase.combat(houyi) # yase.combat(houyi)
houyi.cure() # houyi.cure()
yase.cure() # yase.cure()
while True: while True:
print("-"*30) print("-"*30)
choice = input("1攻击2回血") choice = input("1攻击2回血")
\ No newline at end of file if choice == "q":
print("游戏结束")
break
elif choice == "1":
houyi.combat(yase)
elif choice=="2":
houyi.cure()
else:
print("1/2")
continue
status=random.randint(1, 3)
if status ==1:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
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